特點
Added Space POI locations with renewable resources.
添加了太空地點,含有可再生資源
Added Drillcone rocket module for harvesting space POIs.
添加了鑽頭前錐火箭艙塊,可以收集太空地點的資源
Added Diamond Press building for converting refined carbon to diamond.
添加了鑽石壓機,將精煉碳轉化成鑽石
Restored artifacts to Spaced Out! and distributed them to new terrestrial POIs.
將工藝品加入《眼冒金星!》,分佈在新的遺跡中
Added Artifact transport module for moving artifacts between worlds.
添加了工藝品運輸艙,用於在世界之間移動工藝品
Added ability to toggle specific diagnostic criteria in the diagnostics screen.
添加了在診斷界面中調整特定診斷標準的功能
Add CustomGameSetting to toggle Teleporters.
添加了是否開傳送器的自定義設定
Added sounds to plant mutations.
添加了植物變異的音效
Added Botanical Analyzer sounds + duplicant interact sounds.
添加了植物分析儀音效和複製人互動音效
Added sounds for second Spaced Out! main menu duplicant.
添加了《眼冒金星!》主選單第二個複製人的音效
Added Radbolt rocket Engine Sound.
添加了輻射粒子火箭引擎音效
Added sounds for Experiment 52B.
添加了試驗體52B的音效
Changes and Improvements
變更和改進
Many POI buildings are now demolishable by skilled Duplicants.
許多遺跡建築可以由有技能的複製人拆毀
Bottled Gasses and Liquids can now condense/freeze.
瓶裝氣體和液體可以冷凝/凍結了
Ores and Bottles will now produce secondary elements during phase transitions, e.g. Bottles of polluted water will make both dirt and steam when heated.
碎片和瓶裝物質現在會在相變時產生第二物質,比如瓶裝汙染水加熱會變成蒸汽和泥土
Foods in vacuum now use exclusively their internal temperature to decide if they are refrigerated or not.
現在在真空中的食物隻使用本身的溫度決定其是否是冷藏
Replaced Atomic Collider with Materials Study Terminal.
用材料研究終端取代了原子對撞機
Tech tree changes including adding new categories, moving buildings, and adjusting tier costs so they scale better.
科技樹調整,包括添加新的條目,移動了一些建築,調整了每級消耗點數
Changed visual order of unlocked items within a research tech.
更改了科技樹中未解鎖項目的視覺排序
Radbolt generators can be configured to emit at up to 500 particle intervals.
輻射粒子發生器現在可以設定存多少發射一次,最多500
Radbolt tuning changes to prevent obvious feedback loops. Some radiation is emitted in the form of fallout on impacts.
調整了輻射粒子,以防止明顯的反饋迴路。撞擊時一些輻射會以核塵埃的形式釋放
Added meter to Radbolt Generator.
添加了輻射粒子發生器的量表
Asteroid selector rows display a status item based on pertinent diagnostics.
小行星選擇行會根據診斷顯示狀態條目
Added 「remaining cargo capacity」 status items to rockets in flight with cargo modules.
為飛行中的有貨艙的火箭添加了「貨艙剩餘容量」狀態條目
Updated codex strings from several Biomes.
更新了幾個生態的資料庫文本
Updated codex entries for several plants.
更新了幾個植物的資料庫文本
Added additional codex lore entries.
添加了額外的資料庫故事
Updated Korean and Russian translations.
更新了韓語和俄語翻譯
rocket visual takeoff speed is now based on rocket height rather than module count. Also re-tuned the takeoff acceleration curves.
火箭視覺起飛速度現在取決於高度而不是艙塊數。並調整了起飛加速度曲線
Small tweaks to rocket exhaust animations.
對火箭噴焰動畫進行了小調整
Added a two second “landing cooldown” where rockets keep igniting while they're on the pad.
添加了兩秒的”著陸冷卻”,即火箭在平臺上會保持燃火
Added rocket engine shutoff animations.
添加了火箭引擎關閉動畫
Tuned rocket Conduit Port audio mix, adjust timing of sound events.
調整了火箭埠音效混合,調整了一些音效事件的時間
Tweaked the meter colours on some storage buildings to work when colourblind modes are turned on or off.
調整了一些存儲建築的量表顏色,使其在色盲模式啟用或關閉時也有效
Cost of first tech tier requiring Materials Science Research increased from 5 to 20 points.
第一個需要材料科學研究的科技需要20點數而不是5了
Bug修復
rocket window tiles are no longer replaceable.
火箭窗戶磚不再可替換
Duress to Impress effect is now applied when loading a save with an already stressed Duplicant.
受迫激勵效果在加載後仍會施加於高壓力的複製人
Sublimation Station no longer ignores gas pressure limit if a solid tile is built above it.
升華站如果上方建了實心磚,也不會忽視氣壓限制了
Fixed issue causing Duplicants to sometimes leave rockets at launch.
修復了導致複製人有時會在火箭發射時離開火箭的問題
Fixed crash that could occur on rocket launch.
修復了發射火箭時可能發生的崩潰
Fixed crash that could occur when selecting the printing pod.
修復了選擇列印艙時可能發生的崩潰
Fixed crash when deconstructing Trailblazer Module.
修復了拆除拓荒者艙導致的崩潰
Downgraded possible crash when ores melt to a log warning.
降低了碎片熔化至產生日誌警告而崩潰的可能性
Crash Report Screen now uploads the correct save file automatically when you report the crash.
崩潰報告界面中,如果你報告了崩潰,現在會自動上傳當前存檔檔案
Fixed crashes relating to missing UI icons – a default sprite is now substituted for missing UI icons.
修復了與缺失UI圖示有關的崩潰——對缺失的UI圖示分配一個默認貼圖
Fixed missing Beetiny hit sound.
修復了缺失的小輻射蜂擊中音效
Fixed missing Beeta chew sound
修復了缺失的輻射蜂咀嚼音效
Building complete sound no longer plays when Plug Slugs sleep.
當電弧蛞蝓睡覺時,不會再播放建築完成的音效
Fixed missing geyser sounds for new geysers/volcanos.
修正了缺失的新的間歇泉/火山的音效
Fixed main menu animation issue.
修復了主選單動畫問題
Fix issue where rockets loaded in the takeoff or landing states would not animate their engines or release exhaust.
修復了火箭在起飛或著陸狀態時加載可能沒有引擎動畫的問題
Fixed a couple visual glitches with rockets taking off/landing and skipping around or disappearing.
修復了幾個火箭起飛/著陸的小錯誤,即到處跳動或者消失了的問題
Fix rocket engine startup animations not playing sometimes.
修復了火箭引擎有時不播放啟動動畫的問題
Fix issue where rockets would appear to be on the pad right after loading, even if they were in flight.
修正了在加載後火箭會顯示在平臺上,即使它之前是在飛行狀態
Trailblazer Module no longer plays the landing animation when already landed.
拓荒者艙在已經著陸後不再播放著陸動畫
Fixed issue preventing codex from showing accurate plant and critter references in some biome pages.
修復了阻止一些資料庫的生態頁面顯示準確的植物和小動物的問題
Fixed Experiment 52B description to say it emits Resin instead of Isoresin.
修正了試驗體52B的描述,它產生樹脂而不是異構樹脂
Improvements to rules for generating Classic Style Terra to reduce worldgen failures.
改進了生成經典風格類地星群的規則以減少世界生成失敗次數
Fixed status pop text effects being visible across world boundaries.
修復了狀態彈窗訊息效果在世界邊界顯示的問題
Fixed UI elements and overlay info being displayed across world boundaries.
修復了界面元素和概覽訊息在世界邊界顯示的問題
Diagnostic rows update when changing worlds with the screen open.
當診斷界面開著切換世界時,診斷行會更新了
Fixed issue sometimes causing erroneous diagnostic results.
修復了有時會產生錯誤的診斷結果的問題
Diagnostic suggestions (such as rocket in space without destination) now show in white text instead of a nearly invisible grey.
診斷建議(比如在太空中的沒有目的地的火箭)現在會顯示白色文本而不是幾乎看不到的灰色
Fixed crash that could occur when Switching worlds after an Atmo Suit was destroyed.
修復了摧毀氣壓服後切換世界可能發生的崩潰
來源:bilibili
作者:Xheepey87《缺氧》DLC1鑽拓星石更新內容介紹