《缺氧》再築陳艙版本改動一覽 - 遊戲狂
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《缺氧》再築陳艙版本改動一覽

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2021-08-30

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特點

僅眼冒金星

◦ Rockets can now be self-destructed via the 「ABANDON SHIP」 UI button. Any Duplicants on board will be blasted towards the closest planetoid in an escape pod, along with a portion of the materials from the rocket.

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火箭現在可以通過「棄船」按鈕自毀。任何在火箭上的複製人會進入逃生艙,伴隨火箭的部分材料,一起炸向最近的小行星

◦ Added Wall Toilet building

添加了牆壁廁所

◦ Added a Ladder Bed building

添加了梯床

◦ Added Rocket Interior Ports to allow for directly piping gas and liquid into the rocket interior. Existing rockets will need to be rebuilt to make use of these.

添加了火箭內部埠,可以直接用管道將氣體和液體送入火箭內部。現存的火箭需要重建才有

◦ Gasses and Liquids can be vented to space using rocket interior ports while the rocket is in space.

火箭在太空中時使用埠可以直接將氣體和液體排入太空

變更和改進

・ Duplicants wearing suits are once again able to use hand sanitizer stations/sinks.

複製人可以穿太空服使用手部消毒站/洗手池了

・ Resized Hand Sanitizer building from 2×3 to 1×3 and updated art accordingly.

縮小了手部消毒站的大小,從2×3到1×3,並相應地更新了貼圖

・ The Vending Machine is now demolishable by Duplicants with the Demolition skill.

自動販賣機可由有拆毀技能的複製人拆毀了

・ Refrigerators IGNore small masses when deciding to enter energy saver mode.

冰箱檢測節能模式時會忽略小品質物品

・ Clarified language in fabricator side screen's “no discovered recipes” text.

明確了製造器的「未發現配方」文字

僅眼冒金星

◦ Updated Starmap 「half revealed hex」 art

更新了星圖「半揭示的六邊格」貼圖

◦ Updated Temporal Tear Opener animations to include radbolt port cover

更新了時空裂口開啟器動畫,包括將輻射粒子埠蓋上

◦ Starmap ‘open' temporal tear animation updates.

更新了星圖「打開」時空裂口的動畫

◦ Duplicants now play the construction multitool animation when emptying Interplanetary Payloads.

複製人現在使用「建造用多功能工具」清空載貨

◦ Adjusted the way ships/payloads on the starmap are positioned when there are lots in the same hex.

調整了大量在同一格中的火箭/載貨在星圖中顯示的位置

◦ Some artifacts now include additional lore text when viewed at the Artifact Analysis Station.

一些工藝品現在有了額外的故事文字,可以在工藝品分析站查看

◦ Refrigerator now cools food while rocket control restrictions are applied.

冰箱在應用火箭控制台限制後也能冷卻食物了

◦ Duplicants are now required to exit through the spacecraft door when deploying to Trailblazer modules.

在部署拓荒者艙時,複製人需要通過火箭艙門出來

◦ Increase the number of background orbiting objects while a rocket is at a Space POI.

增加了更多的火箭在太空地點的內部背景

◦ Updated Trailblazer Lander's descent animations.

更新了拓荒者著陸器的降落動畫

◦ Trailblazer Lander now visible on clustermap during deploy/landing

現在拓荒者著陸器在部署/著陸過程中可以在星圖上看到了

◦ Added more artifact lore.

添加了更多工藝品故事

◦ Added tooltips to empty & undiscovered space map spaces.

添加了星圖中空的和未揭示空間的懸停提示

◦ Sound

音效

▪ Added Trailblazer Lander's landing sound.

添加了拓荒者著陸器的著陸音效

▪ Added rocket location sensor sound.

添加了星圖位置感測器音效

▪ Added Starmap rocket launching and landing sound.

添加了星圖火箭發射和著陸音效

▪ Added music stinger and fx sound to the Artifact Analyzed popup menu.

添加了工藝品分析彈窗的音樂和音效

▪ Added reverb effects to spacefarer module interiors.

添加了太空員艙內部的混音效果

Bug修復

・ Fixed a typo in ‘A Paradox' codex entry

修復了「悖論」資料庫條目中的一處打字錯誤

・ Fixed a crash that could happen if an object loaded out of the world.

修復了物體在世界外加載可能發生的崩潰

・ Stored minions (i.e. in Base Game rockets, or Spaced Out Trailblazer Lander) will no longer lose their status effects.

儲存的複製人(比如本體中的火箭,或眼冒金星中的拓荒者著陸器)不再丟失其狀態效果

・ Removed reference to Carbon Skimmer in Liquid-Based Refinement Processes tech's description as it is no longer there.

移除了「基於液體的精煉工藝」中對碳素脫離器的描述

・ Fixed stress tooltip crash on load affecting some players

修復了加載時壓力的懸停提示影響某些玩家的崩潰

・ Base Game Only

僅遊戲本體

◦ Removed duplicate Gantry entry from the research screen

移除了研究界面中重復的發射支架條目

・ Spaced Out! Only

僅眼冒金星

◦ Worldgen: Reduced massive obsidian tiles in the Niobium biome.

世界生成:減少了鈮生態中的黑曜石格子

◦ Lead suits now count for Job Suitability achievement.

鉛服現在也計入「服合工作」成就了

◦ Fixed issue preventing swapping of rocket engine modules when the destination module has a larger height capacity than the source module.

修復了用高度限制更大的引擎不能替換原來的引擎的問題

◦ Fixed issue causing some Starmap Location Sensor configurations to be reset on load.

修復了加載存檔後某些星圖位置感測器的設定會重置的問題

◦ Fixed Starmap Location Sensor copy settings functionality.

修正了星圖位置感測器複製設定的功能

◦ Fixed an error in the Supply Teleporter Output causing it to misevaluate viability of liquid transfer.

修復了供給傳送器輸出端的錯誤,即錯誤地檢測液體是否在傳送

◦ Fixed crash on some saves due to falling liquid particles.

修復了由於液體落下導致某些存檔崩潰的問題

◦ Fixed parsing issue in SwampMoonlet.yaml.

修復了SwampMoonlet.yaml中的解析問題

◦ Fixed an issue causing poor Radbolt performance. They no longer slow down the game dramatically while in motion.

修復了輻射粒子引起的性能問題。它們在發射後不會再使遊戲嚴重掉幀了

◦ Interplanetary Launcher now correctly displays ports during placement.

行星際發射器在放置時會正確顯示埠了

◦ It's no longer possible to assIGN a Duplicant to multiple Trailblazer Landers simultaneously

不會再將複製人同時分配到多個拓荒者著陸器中了

◦ Fixed codex biome icons with white backgrounds and added a new icon for the Regolith biome.

修復了資料庫生態圖示的背景是白的的問題,並添加了浮土生態的新圖示

◦ Fixed title typo for Dasha Salt Vine codex entry

修復了沙鹽藤資料庫條目標題的打字錯誤

◦ Fixed issue causing landed Radbolt Engines emitting radiation for one frame on load.

修復了著陸的輻射粒子引擎加載後會釋放一幀的輻射的問題

◦ Fixed issue preventing 「Enter Temporal Tear」 button from showing on eligible rockets.

修復了滿足條件的火箭不顯示「進入時空裂口」按鈕的問題

◦ Fixed a bug where gantries would be destroyed when a rocket landed even if they were retracted.

修復了即使發射支架收回也會被著陸的火箭摧毀的問題

◦ Fixed the Rubik's Cube artifact lore entry.

修正了魔方工藝品故事條目

◦ Fixed a bug where rockets would sometimes fail to harvest from space POIs even though they had proper storage modules.

修復了火箭有時儘管帶有合適的貨艙也不能收獲太空地點的資源的問題

◦ Duplicants without the Rocketry skill can no longer use the Rocket Control Station

沒有火箭技能的複製人不能使用火箭控制台了

◦ Duplicants do not use the Rocket Control Station while the rocket is not travelling

複製人在火箭未前行時不再使用火箭控制台了

◦ Buildings now use the correct colour for unfiltered inputs and outputs.

非過濾建築的輸入輸出埠現在使用正確的顏色

◦ Fixed issue causing some artifact descriptions to display incorrectly in the Artifact Analysis Station

修復了在工藝品分析站中一些工藝品描述顯示不正確的問題

◦ Fixed issue causing invalid Rail Gun Payload name

修復了導致載貨名字失效的問題

◦ Liquid Pump no longer duplicates Nuclear Waste

液泵不再複製核廢料了

《缺氧》再築陳艙版本改動一覽

來源:bilibili
作者:Xheepey87《缺氧》再築陳艙版本改動一覽

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遊戲資訊

缺氧 (Oxygen Not Included)

類別: 策略
平台: PC
開發: Klei Entertainment
發行: Klei Entertainment
上市: 2019-7-31

《缺氧》是一款透過Steam網路平台發行由Klei Entertainment製作的太空模擬策略遊戲,採用2D橫版布局,玩家需要管理複製人,讓他們挖掘、建立並維護起一個地下的基地,為此,玩家需要水、食物、氧氣、適當的調節壓力和適宜的溫度等條件來維持複製人生存並滿足他們的其他需求。

更多 缺氧 攻略|新聞

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目錄 https://gamemad.com/guide/94818 特點變更和改進音效Bug修復特點僅眼冒金星 ◦ Rockets can now be self-destructed via the 「ABANDON SHIP」 UI button. Any Duplicants on board will be blasted towards the closest planetoid in an escape pod, along with a portion of the materials from the rocket. 火箭現在可以通過「棄船」按鈕自毀。任何在火箭上的複製人會進入逃生艙,伴隨火箭的部分材料,一起炸向最近的小行星 ◦ Added Wall Toilet building 添加了牆壁廁所 ◦ Added a Ladder Bed building 添加了梯床 ◦ Added Rocket Interior Ports to allow for directly piping gas and liquid into the rocket interior. Existing rockets will need to be rebuilt to make use of these. 添加了火箭內部埠,可以直接用管道將氣體和液體送入火箭內部。現存的火箭需要重建才有 ◦ Gasses and Liquids can be vented to space using rocket interior ports while the rocket is in space. 火箭在太空中時使用埠可以直接將氣體和液體排入太空 變更和改進・ Duplicants wearing suits are once again able to use hand sanitizer stations/sinks. 複製人可以穿太空服使用手部消毒站/洗手池了 ・ Resized Hand Sanitizer building from 2×3 to 1×3 and updated art accordingly. 縮小了手部消毒站的大小,從2×3到1×3,並相應地更新了貼圖 ・ The Vending Machine is now demolishable by Duplicants with the Demolition skill. 自動販賣機可由有拆毀技能的複製人拆毀了 ・ Refrigerators IGNore small masses when deciding to enter energy saver mode. 冰箱檢測節能模式時會忽略小品質物品 ・ Clarified language in fabricator side screen's “no discovered recipes” text. 明確了製造器的「未發現配方」文字 僅眼冒金星 ◦ Updated Starmap 「half revealed hex」 art 更新了星圖「半揭示的六邊格」貼圖 ◦ Updated Temporal Tear Opener animations to include radbolt port cover 更新了時空裂口開啟器動畫,包括將輻射粒子埠蓋上 ◦ Starmap ‘open' temporal tear animation updates. 更新了星圖「打開」時空裂口的動畫 ◦ Duplicants now play the construction multitool animation when emptying Interplanetary Payloads. 複製人現在使用「建造用多功能工具」清空載貨 ◦ Adjusted the way ships/payloads on the starmap are positioned when there are lots in the same hex. 調整了大量在同一格中的火箭/載貨在星圖中顯示的位置 ◦ Some artifacts now include additional lore text when viewed at the Artifact Analysis Station. 一些工藝品現在有了額外的故事文字,可以在工藝品分析站查看 ◦ Refrigerator now cools food while rocket control restrictions are applied. 冰箱在應用火箭控制台限制後也能冷卻食物了 ◦ Duplicants are now required to exit through the spacecraft door when deploying to Trailblazer modules. 在部署拓荒者艙時,複製人需要通過火箭艙門出來 ◦ Increase the number of background orbiting objects while a rocket is at a Space POI. 增加了更多的火箭在太空地點的內部背景 ◦ Updated Trailblazer Lander's descent animations. 更新了拓荒者著陸器的降落動畫 ◦ Trailblazer Lander now visible on clustermap during deploy/landing 現在拓荒者著陸器在部署/著陸過程中可以在星圖上看到了 ◦ Added more artifact lore. 添加了更多工藝品故事 ◦ Added tooltips to empty & undiscovered space map spaces. 添加了星圖中空的和未揭示空間的懸停提示 ◦ Sound 音效▪ Added Trailblazer Lander's landing sound. 添加了拓荒者著陸器的著陸音效 ▪ Added rocket location sensor sound. 添加了星圖位置感測器音效 ▪ Added Starmap rocket launching and landing sound. 添加了星圖火箭發射和著陸音效 ▪ Added music stinger and fx sound to the Artifact Analyzed popup menu. 添加了工藝品分析彈窗的音樂和音效 ▪ Added reverb effects to spacefarer module interiors. 添加了太空員艙內部的混音效果 Bug修復・ Fixed a typo in ‘A Paradox' codex entry 修復了「悖論」資料庫條目中的一處打字錯誤 ・ Fixed a crash that could happen if an object loaded out of the world. 修復了物體在世界外加載可能發生的崩潰 ・ Stored minions (i.e. in Base Game rockets, or Spaced Out Trailblazer Lander) will no longer lose their status effects. 儲存的複製人(比如本體中的火箭,或眼冒金星中的拓荒者著陸器)不再丟失其狀態效果 ・ Removed reference to Carbon Skimmer in Liquid-Based Refinement Processes tech's description as it is no longer there. 移除了「基於液體的精煉工藝」中對碳素脫離器的描述 ・ Fixed stress tooltip crash on load affecting some players 修復了加載時壓力的懸停提示影響某些玩家的崩潰 ・ Base Game Only 僅遊戲本體 ◦ Removed duplicate Gantry entry from the research screen 移除了研究界面中重復的發射支架條目 ・ Spaced Out! Only 僅眼冒金星 ◦ Worldgen: Reduced massive obsidian tiles in the Niobium biome. 世界生成:減少了鈮生態中的黑曜石格子 ◦ Lead suits now count for Job Suitability achievement. 鉛服現在也計入「服合工作」成就了 ◦ Fixed issue preventing swapping of rocket engine modules when the destination module has a larger height capacity than the source module. 修復了用高度限制更大的引擎不能替換原來的引擎的問題 ◦ Fixed issue causing some Starmap Location Sensor configurations to be reset on load. 修復了加載存檔後某些星圖位置感測器的設定會重置的問題 ◦ Fixed Starmap Location Sensor copy settings functionality. 修正了星圖位置感測器複製設定的功能 ◦ Fixed an error in the Supply Teleporter Output causing it to misevaluate viability of liquid transfer. 修復了供給傳送器輸出端的錯誤,即錯誤地檢測液體是否在傳送 ◦ Fixed crash on some saves due to falling liquid particles. 修復了由於液體落下導致某些存檔崩潰的問題 ◦ Fixed parsing issue in SwampMoonlet.yaml. 修復了SwampMoonlet.yaml中的解析問題 ◦ Fixed an issue causing poor Radbolt performance. They no longer slow down the game dramatically while in motion. 修復了輻射粒子引起的性能問題。它們在發射後不會再使遊戲嚴重掉幀了 ◦ Interplanetary Launcher now correctly displays ports during placement. 行星際發射器在放置時會正確顯示埠了 ◦ It's no longer possible to assIGN a Duplicant to multiple Trailblazer Landers simultaneously 不會再將複製人同時分配到多個拓荒者著陸器中了 ◦ Fixed codex biome icons with white backgrounds and added a new icon for the Regolith biome. 修復了資料庫生態圖示的背景是白的的問題,並添加了浮土生態的新圖示 ◦ Fixed title typo for Dasha Salt Vine codex entry 修復了沙鹽藤資料庫條目標題的打字錯誤 ◦ Fixed issue causing landed Radbolt Engines emitting radiation for one frame on load. 修復了著陸的輻射粒子引擎加載後會釋放一幀的輻射的問題 ◦ Fixed issue preventing 「Enter Temporal Tear」 button from showing on eligible rockets. 修復了滿足條件的火箭不顯示「進入時空裂口」按鈕的問題 ◦ Fixed a bug where gantries would be destroyed when a rocket landed even if they were retracted. 修復了即使發射支架收回也會被著陸的火箭摧毀的問題 ◦ Fixed the Rubik's Cube artifact lore entry. 修正了魔方工藝品故事條目 ◦ Fixed a bug where rockets would sometimes fail to harvest from space POIs even though they had proper storage modules. 修復了火箭有時儘管帶有合適的貨艙也不能收獲太空地點的資源的問題 ◦ Duplicants without the Rocketry skill can no longer use the Rocket Control Station 沒有火箭技能的複製人不能使用火箭控制台了 ◦ Duplicants do not use the Rocket Control Station while the rocket is not travelling 複製人在火箭未前行時不再使用火箭控制台了 ◦ Buildings now use the correct colour for unfiltered inputs and outputs. 非過濾建築的輸入輸出埠現在使用正確的顏色 ◦ Fixed issue causing some artifact descriptions to display incorrectly in the Artifact Analysis Station 修復了在工藝品分析站中一些工藝品描述顯示不正確的問題 ◦ Fixed issue causing invalid Rail Gun Payload name 修復了導致載貨名字失效的問題 ◦ Liquid Pump no longer duplicates Nuclear Waste 液泵不再複製核廢料了 https://img1.gamemad.com/2021/08/30/hm6un2PE.jpg 來源:bilibili 作者:Xheepey87《缺氧》再築陳艙版本改動一覽
https://gamemad.com/guide/94818
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